House Rules

House Rules for the PCs

Feats

The feat Precise Shot no longer has Point-Blank Shot as a prerequisite.

Healing

Characters heal their HD+Con overnight rather than just HD. Yes, a negative Constitution modifier can take this number to 0, or less.

Hit Points

Do not ever roll for HP. At first level, take full HP as if you had rolled maximum on you HP die. At each level after, take half your die maximum for HP, rounded up.

Thus, if your HD is:
D6 take 4 D10 take 6
D8 take 5 D12 take 7

If you decide to multi-class, adjust your HP as if you had taken the class with the higher HD first.

Mulligan

Once per session, you can use your Mulligan to be retroactively more clever. No, you do not get to use stew to be more clever.

You can ret-con one action, either to have done something, or to erase an action (within reason). This gives people an option to address tactical errors (I totally used my move action to move here so you can get flank), preparatory (I had meant to cast resist energy, as we knew we were passing through a pit of fire), or just sensible (last night, before we dumped those bodies, we broke their jaws to prevent speak with dead).

Once an action is taken in response to a circumstance, it is no longer possible to Mulligan it away. You cannot Mulligan not leaving your mounts unattended after finding them eaten by wolves. The Mulligan is designed to help you with things your character is less likely to miss, not as a way to respond to a previous situation with new information.

The other use of a Mulligan is to correct errors that happened previous turns. If you forgot that the spell you had up increased your damage by two, and your action has already passed, you may ret-con the effect at the expense of your Mulligan.

Each person at the table (yup, DM too) gets their own Mulligan each session. If something is sufficiently obvious to the character (I forgot I was bleeding to death, and failed to heal despite having the time and resources at my disposal), it will likely not require a use of your Mulligan, at DM discretion. A Mulligan is not required for something left unspecified, but logical (I had my weapon out as we walked down the corridor), but may be required if it is something out of the ordinary (You wore your fanciest robes to go to the hospital?).

Re-training

You may re-train any one aspect of your character when you level up. Any of the following are valid re-training options:

  • Reassign favoured class bonuses (as many as you like)
  • Move any number of skill points out of a single skill and distribute to any number of skills
  • Change a single feat (you are not using as a prerequisite) for a feat you qualify for.
  • Change a spell known (cannot be a bonus spell known from bloodline/mystery/etc) for another spell of that level
  • Change a selectable class feature (domain/favoured enemy/rogue talent/etc) to another option.
  • Spontaneous spell-casters may change out one spell for another in addition to any spells they are allowed to re-train that level.

Retraining can never give you any feature you would have been unable to select at the level the original feature was gained.

Stat Increases

At 4th level, and every four levels after, you may raise 2 attributes by 1, rather than only one.


House Rules for the DM

Cursed Items

House Rules

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